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=**Multimedia in Math**=

=[|2009 Horizon Report: The K12 Edition]= []

How We Learn
10% of what we READ 20% of what we HEAR 30% of what we SEE 70% of what is DISCUSSED with OTHERS** 80% of what is EXPERIENCED PERSONALLY
 * 50% of what we SEE and HEAR
 * 95% of what we TEACH TO SOMEONE ELSE**

1. Nettrekker
Did You Know...
 * Nettrekker has a GREAT interface for filtering search results by collections, subjects, multimedia assets, etc.
 * Nettrekker includes access (from 5am to 5pm) to HotMath.com (A WONDERFUL math homework help site!)
 * Nettrekker includes a wonderful section on the Promethean interactive whiteboard (Excellent flip chart resources.)
 * Nettrekker includes a great section on SMART interactive whiteboard resources (SMART notebooks and a link to a SMART viewer.)
 * Nettrekker has a GREAT new resource center for teaching and learning about the Nettrekker site. [|http://crm.nettrekker.com/trainin /?state=pennsylvania]
 * Nettrekker has collections of materials from SMART, Promethean, Quia, PBS TeacherSource, and MORE!
 * Nettrekker has updated the Portfolio that helps the user collect resources.
 * Nettrekker has an outstanding section of Teacher Tools.

To create an account, go to: [] The IU Keyword is: cumberland

To login to an existing account, go to: []

2. Discovery Education Streaming (formerly United Streaming)
Search material by subject, grade, curriculum standard! Find outstanding classroom resources for you and your students including videos, articles, audio clips, images, lesson plans, quizzes, songs, and writing prompts!

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3. PBS Math
Find resources such as lesson plans, projects/activities to conduct online and offline, as well as videos! []

4. Math Snacks
Math Snacks are short animations and mini–games designed to help learners "get it". Each snack presents a mathematical concept, particularly those addressed in grades 6, 7 and 8. Ideal for use in a classroom or on your own, they can even be placed on mobile devices for "homework". The accompanying print materials can assist learners in applying their conceptual understanding to math problems. []

5. Scratch
Scratch: a programming language for everyone. Create interactive stories, games, music and art - and share it online. []